Key Takeaways
- Every First Factory engagement starts with parallel client and engineer Getting Started Guides, so the client and the engineers work from one set of expectations.
- Onboarding runs three to five weeks from signed contract to independent sprint work, against a 48-day median just to hire in tech.
- Pilot with two engineers inside an existing team, with success criteria written before day one, so a pilot never becomes a second team.
Nearshore onboarding works when both sides follow the same playbook. Every First Factory engagement starts with two Getting Started Guides that run in parallel: one for the client and one for the engineer. In doing so, expectations around communication, security, status reporting, time off, and escalation are aligned before day one. On that foundation, engineers are shortlisted within days, merge their first pull request inside their first two weeks, and contribute independently quickly.
We don’t leave onboarding to chance, and we don’t improvise it with each client. A standardized approach creates consistency, reliability, and accountability.
The first weeks of a nearshore software development engagement set the terms for everything after. This is not just about the engineer being successful, but it’s about the relationship between the vendor and the client. The first few weeks are the most critical. It’s when we are getting to learn from each other. We learn the codebase, we learn the team, we learn the standards, we learn the business logic and the business goals. And each new team member learns the inner workings and dynamics in order to be productive. Consistency makes the first week predictable. Transparency makes it trustworthy. A working relationship needs both before it needs velocity.
Speed still matters. Technology companies take a median 48 days to hire, 26% slower than the median across all industries (SmartRecruiters Recruiting Benchmarks 2025). A nearshore partner with a retained bench compresses that to days. But speed to staffing is not the same as efficient and effective onboarding once they start with a client. Without a playbook like the First Factory Getting Started Guide, there is still plenty of opportunity for confusion early on.
Here we lay out how standardized nearshore developer onboarding works from signed contract to first merged pull request. We cover what each side commits to, the four stages with owners and outputs, a 30-day pilot that avoids splitting your engineering org into two teams, and the prep list your team should finish before the engineer’s first standup.
One standard onboarding playbook
Standardized onboarding means the client and the engineer receive the same information at the same time, each from their own side of the engagement. At First Factory, the client’s Getting Started Guide and the engineer’s Getting Started Guide are built from one template. This way, every commitment made to a client has a matching obligation for the engineer. It also covers the administrative logistics: billing, invoicing, holidays observed, and shipping equipment if necessary.
The structure is deliberate. A client reads that the team will be proactive about blockers; the engineer reads that proactive communication about blockers is expected of them. A client reads that every machine is managed and secured; the engineer reads the security policies they signed. Nothing in one guide surprises the reader of the other.
| Topic | What the client’s guide commits to | What the engineer’s guide requires |
|---|---|---|
| Team and contacts | An Engineering Manager bio and every engineer’s name, title, email, and short bio | A profile of the client’s business and named client contacts with titles |
| Communication | Chat, email, or video during business hours one to two hours behind Eastern; First Factory’s Slack, Jira, and Google Meet if the client has no tools in place | Follow the client’s preferred channels, be on camera for every call, monitor client and First Factory channels daily, and raise blockers without being asked |
| Security | SOC 2 Type 2 controls, annual security training, monthly phishing tests, MDM on every machine, and monitored software installs | The same controls as personal obligations, starting on a machine wiped and reprovisioned since its previous client |
| Network access | Static IP addresses for the Costa Rica office and an AWS-hosted VPN, so the client can whitelist access | Connect through the static-IP VPN whenever working from home |
| Daily status | Updates in the client’s tracker, or an aggregated Daily Team Status Report that includes upcoming time off | Log daily work, plans, and impediments so updates reflect the output the client actually sees |
| Time off | Notice targets of two weeks for one to four days, two months for a full week, and three months for longer, plus a monthly schedule and the holiday calendar | Ask the client first, then submit the request, remind the client ahead of time, and set out-of-office messages |
| Feedback | Brief structured surveys and regular leadership check-ins | Seek direct feedback proactively and be ready to receive it |
| Escalation | The Engineering Manager first, then direct emails for the VP of Client Experience, COO, and CEO | The Engineering Manager first, then the same executive team |
The Engineering Manager holds the two sides together. On the client side, the Engineering Manager is the primary point of contact. They meet with stakeholders to gather candid feedback, and track the milestones that matter to the business. On the engineering side, the same person is the technical lead. They mentor team members through estimations, code reviews, pair programming, and scheduled one-on-ones. If the client permits, the Engineering Manager may also attend Agile ceremonies or team meetings and review code to take load off the client’s own technical leads.
Transparency runs through the whole document, not just the security section. Clients see time off well in advance, status reports daily, and contract terms summarized in plain language. This includes written notice to remove a resource, notice on rate renewals, and overtime only with written approval in advance. When a performance review supports a rate increase, the client decides, and the full increase goes to the engineer, a process explained in transparent rate increases.
A first week built on a shared document has fewer surprises in it. A relationship built on fewer surprises lasts longer, which is part of why First Factory’s average client tenure is more than three years. It also shows a sense of professionalism and preparedness. That, in and of itself, removes some apprehension in working with a new nearshore partner.
What slows nearshore onboarding down
Most nearshore onboarding delays actually come from the client side. There can often be delays in having internal legal teams review and approve master service agreements and statements of work. There may be delays in access provisioning. There may be additional internal organizational changes and hires that need to be in place before an engineering resource can be added to the team. In some cases, there is little to no onboarding documentation that pre-exists, and someone needs to spend time putting together the plan and support for the first few weeks. Most often, our engineer is ready before the environment is.
The hiring stage gets most of the attention, and for good reason. Technology companies take a median 48 days to hire, 26% slower than the cross-industry median (SmartRecruiters Recruiting Benchmarks 2025). A partner with pre-vetted software engineers compresses that stage to days. The steps that come before onboarding, from defining the role to vetting the actual engineers, are covered in our guide on how to hire a nearshore development team.
Once the selection is made, the clock is in your hands. These are the five blockers we see most often across new engagements:
- Access requests filed on day one. Repository, SSO, VPN, and cloud console permissions often route through an IT or security queue that takes three to five business days. Filed on the start date, those days come straight out of the engineer’s first week.
- No onboarding guide. Without a named senior engineer on your side, questions go to a general Slack channel and wait. A new engineer who has to guess who owns a service will usually guess quietly rather than ask.
- Documentation that lives in people’s heads. A missing architecture overview or local setup guide turns a two-hour environment build into a two-day archaeology project.
- No scoped starter ticket. Handing a new engineer “take a look at the backlog” produces exploration, not a merged pull request.
- Unclear ownership between partner and client. If neither side has written down who provisions what, both sides assume the other one did.
None of these is a nearshore problem. Each would slow a US hire just as much. The difference is that a nearshore engineer often arrives faster than your internal process. The gaps are just exposed sooner.
The fix is sequencing and a shared playbook. Every one of these blockers can be cleared before the engineer’s first standup. We don’t want our clients to pay for developer time that is unproductive. As much as we are eager to get our software developers on the team, we often are the ones ensuring that everything is ready prior to the start date before the billing clock begins. The last blocker on the list, unclear ownership, is the one a standardized Getting Started Guide removes.
Why location changes the first month
Where your engineers sit decides how much of the onboarding plan can happen live. Pairing with a buddy, same-day code review, and a quick question in standup all depend on shared working hours, and time zone differences decide whether each of those steps takes an hour or a day.
Most US companies weigh three regions. Nearshore teams in Latin America, including Mexico, Colombia, and Costa Rica, work within about two hours of US Eastern. Software outsourcing to Eastern Europe, in countries such as Ukraine and Romania, puts engineers about seven hours ahead, so a question asked after lunch in New York arrives after their day has ended. Offshore outsourcing to the Philippines runs 12 to 13 hours ahead, and onboarding turns into an overnight relay of written questions and next-morning answers.
Language barriers widen that gap. A new engineer who is unsure of a term will often wait for the next written thread rather than interrupt a call, and without overlap every wait costs a full day. Regulatory and legal differences add time before the start date, too. A vendor in Europe must handle your data under GDPR on top of your US contract terms, and every country brings its own employment law for your legal team to review.
How the engineer is employed matters as much as where. A contractor sourced through a marketplace often onboards alone, while an engineer employed full time by the partner arrives with a managed laptop, security training, and an Engineering Manager. The most cost-effective option is the one that reaches independent sprint work fastest, not the one with the lowest hourly rate, because the total cost of engagement includes every week an engineer spends waiting for an answer.
The contract-to-first-commit timeline
Nearshore developer onboarding can be thought of in four stages: match and interview, pre-start setup, the first two weeks, and independent contribution. The stages overlap by design. Setup starts the moment a candidate is selected, not on the start date. This is how three to five weeks of onboarding stays three to five weeks.
In a staff augmentation engagement, the partner owns sourcing, vetting, equipment, security, and HR. You own access to your systems, the context about your product, and the decision on who joins. Staff augmentation is not business process outsourcing: you keep the work and the decisions, and the partner supplies the people. The table below shows who carries each step.
| Stage | Typical timing | Step | Owner | Output |
|---|---|---|---|---|
| 1. Match and interview | Days 1 to 10 after signature | Shortlist engineers against the role brief | Partner | Two to three profiles with stack detail and a short bio |
| 1. Match and interview | Days 1 to 10 | Interview candidates and make the final call | Client | Named engineer selected |
| 2. Pre-start setup | Selection to start date | Deliver the client Getting Started Guide with the Engineering Manager and team introductions | Partner | Client knows who is joining, how they work, and who to call |
| 2. Pre-start setup | Selection to start date | Deliver the engineer Getting Started Guide with the client profile and contacts | Partner | Engineer knows the client, the expectations, and the internal processes |
| 2. Pre-start setup | Selection to start date | Wipe and reprovision the managed laptop, confirm security training and the NDA | Partner | Engineer equipped and cleared |
| 2. Pre-start setup | Selection to start date | Provision SSO, repository, ticketing, chat, and environment access; whitelist static IPs if required | Client | Day-one access confirmed |
| 2. Pre-start setup | Selection to start date | Name an onboarding buddy and scope a starter ticket | Client | Buddy assigned, ticket ready |
| 3. First two weeks | Days 1 to 10 of employment | Pair with the buddy, build locally, ship the starter ticket | Engineer and client | First merged pull request |
| 3. First two weeks | Days 1 to 10 | Join standups, planning, and code review; start daily status reporting | Engineer | Full participation and visible daily output |
| 4. Independent contribution | Weeks 3 to 5 | Pick up regular sprint stories without pairing | Engineer | Stories delivered to the definition of done |
| 4. Independent contribution | End of first sprint | Retrospective, Engineering Manager check-in, and 30-day review | Partner and client | Keep, adjust, or replace decision |
Timing assumes the engineer is already a full-time employee of the partner. A new hire may carry a notice period with their current employer, which adds time to Stage 1 but not to the stages after it.
Stage 1: Match and interview
Stage 1 turns a role opening into a specific engineer. A partner with a retained bench should present a shortlist within the first week, with enough detail to make your interviews efficient. You should expect to see stack experience, English proficiency, past project engagements, and a short written bio that describes the person rather than repeating the resume.
You interview the actual engineers who will join your team, not a sales bench. At First Factory, the placement team prepares each candidate on your stack, your industry, and who they will meet, then joins the client interview to handle introductions and take notes. Cultural alignment matters as much as technical experience, and we hire for it. Every client is different. Every team operates with their own standards and their own cadence, and we are looking for long-term fit. Feedback goes to the candidate either way. The full process, from the first HR call to the client interview, is described in Talent to Team.
The most common delay here is scheduling. If three people on your side need to interview each candidate, block the calendar time at contract signature. If the candidates you are considering are not currently employed at First Factory and we are hiring externally, keep in mind that they are likely interviewing elsewhere too. The longer it takes to vet, the greater the opportunity that they may be hired elsewhere.
Stage 2: Pre-start setup
Stage 2 is where onboarding is won or lost, and it happens before the engineer’s first day. Both Getting Started Guides go out in this stage. The client’s version introduces the Engineering Manager and each engineer with a short bio, explains how communication, daily status, and time off will work, and lists the static IP addresses for the office and the VPN in case your services restrict access by IP. The engineer’s version introduces your company and your contacts, and restates the standards they are held to on your account.
In parallel, the partner prepares the engineer. At First Factory, every laptop is company-managed under MDM and is wiped and reprovisioned when an engineer moves from one client to another. This way, nothing from a previous engagement travels with them. Independent auditors have confirmed First Factory’s SOC 2 Type 2 compliance for three consecutive years, and these controls are part of what they test. Security training, policy acknowledgments, and the NDA that protects your intellectual property are confirmed. Every new team member receives a welcome packet one week before their start date, so company paperwork does not compete with client work in week one.
The client side of Stage 2 is access and context. Best practice is to file all necessary access requests the day the engineer is selected. That may be SSO, access to the repository, Jira, Slack or Teams, cloud consoles, and any VPN or virtual desktop your security policy requires. Identifying a point of contact for onboarding is also useful, especially if that person is not going to be the direct manager during the engagement. It’s always good to scope a couple of starter tickets. They should be small enough to merge in two or three days, and serve to get the engineer acclimated to the codebase as well as feeling positive about making contributions to the team.
For regulated FinTech and healthcare teams, Stage 2 also covers least-privilege access. A new engineer rarely needs production data in week one. Starting with sanitized or mock data shortens client security review and keeps HIPAA-protected PHI and cardholder data out of scope until it is actually required, if needed at all.
Stage 3: First two weeks
Stage 3 ends with the first merged pull request. This is a valuable diagnostic and a necessary calibration point. It tests your pipeline, your review habits, and your documentation as much as it tests the engineer. If it takes nine days to merge, the reason is unlikely to be the code.
A small, real change that travels the full path, from local build through CI, code review, staging, and a production deploy, proves the system works, not just for this one new engineer but for the nearshore teams you add later. The best starter tickets fix a contained bug or ship a small user-facing feature, with written acceptance criteria and no dependency on another team’s code. Pick the ticket for the path it travels, not for how easy it looks.
Pairing should taper on purpose. By the end of week one, the engineer should be driving with your assigned onboarding engineer as the navigator. In week two, pairing should only be necessary on demand. If not, there are issues that need to be addressed.
Questions are the most useful signal in the first week. An engineer who asks a lot, especially regarding the underlying reasons and rationale, is learning. An engineer who asks nothing is guessing. Have the buddy keep a short list of what gets asked. Repeated questions often mark holes in your documentation or team knowledge, and closing them makes the next onboarding faster.
Here’s a newer consideration, and a growing one. Settle the AI questions before day one. Most software engineers now use AI assistants to read an unfamiliar codebase, and for a new team member that can take days off the ramp-up. Whether those tools are allowed on your code, and which ones, is a policy your team should put in writing before the start date. Access approvals and governance should be in place before the engineer starts. As a Select partner in Anthropic’s Claude Partner Network, with engineers certified through Anthropic’s Partner Academy, First Factory can help you write that policy.
Stage 4: Independent contribution
Stage 4 starts when the engineer picks up regular sprint stories without a pairing partner. For most engineers, that happens in the second sprint, depending on the size of the codebase and how much domain knowledge the work requires.
The first retrospective is the formal check-in. If your team doesn’t hold retrospectives regularly, hold one anyway when a new contributor joins. Ask the engineer what slowed them down. Ask the buddy what they had to explain twice. Then fix both before the next hire starts. The 30-day review that follows is the point where you keep, adjust, or replace the resource. This lines up directly with the First Factory guarantee window, too.
The metric to track: time to first merged pull request
A strong number to track is calendar days from start date to first merged pull request. Under five working days means your Stage 2 prep is working. Over ten means the engineer was waiting on something or struggling to keep up. The retrospective should determine the culprit. This data is easy to retrieve from GitHub or GitLab. What’s great about it is that it measures the system you built around the engineer and not just the engineer alone.
How to structure a nearshore pilot
Here at First Factory, we don’t want to rush into an engagement. We often start with a small, fixed-price project, the most contained of our delivery models. It works as a discovery phase for both sides, a chance to learn how each of us works, what’s expected, and which communication cadence is most effective. The other approach is to start essentially with a nearshore pilot. We place two engineers initially and embed them into an existing team. Then we run the playbook. Two engineers give you a comparison point and keep either one from becoming an island. One team keeps the pilot measuring the engineers rather than a new org chart.
The instinct to cordon off a pilot is understandable, but it hides the real cause of a failure if one happens. A separate workstream feels safer: if it fails, nothing else breaks. But a separate workstream tells you whether two people can build something alone, not whether they can work inside your team. Building islands of developers means later on you have two teams with two backlogs, two definitions of done, and a coordination problem that did not exist before.
Embedding engineers directly works because of the overlap. In a study of 12,038 employees at a Fortune 100 firm, each one-hour increase in time-zone separation cut synchronous communication by 11% (Chauvin, Choudhury and Fang, Organization Science, 2024). Costa Rica sits one to two hours behind US Eastern with no daylight saving time, so two engineers there can attend the same standup, review the same pull requests, and sit in the same sprint review as your in-house team. How embedded engineers join those ceremonies in practice is covered in our guide to agile nearshore development.
A 30-day pilot plan looks like this:
| Week | Goal | Success signal |
|---|---|---|
| Week 0 (before start) | Access, buddy, and starter tickets in place | Both engineers can log in and clone the repository on day one |
| Week 1 | Local environment built, starter tickets shipped | First merged pull request from each engineer within five working days |
| Week 2 | Full participation in sprint ceremonies | Engineers estimate stories in planning and speak up in standup without prompting |
| Week 3 | Regular sprint stories without pairing | Stories pass code review in one or two rounds, not four |
| Week 4 | Retrospective and 30-day review | Squad lead would keep both engineers on the team; scale, adjust, or exit decision made |
Use the same board, the same definition of done, and the same code review standard as everyone else in the squad, so the whole team runs one Agile delivery process. Agree on the success signals with your team lead and the partner before the start date. Doing so means that day 30 is a conversation about evidence rather than impressions. A good pilot ends with a clear answer. If both engineers pass, scaling is a matter of repeating the same onboarding with the same guides and a prep list that already exists.
What your team needs ready before day one
A short prep list, finished before the start date, removes most nearshore onboarding delay. The partner’s half of the list is the same on every engagement, which is the point of standardizing it. Your half depends on your systems. The most successful client onboarding checklists we’ve seen have a clear owner assigned to every line. That also lets us clear blockers more independently, which speeds up the ramp-up.
| Item | Owner | Done before start |
|---|---|---|
| Client Getting Started Guide with team introductions, contacts, and escalation path | Partner | Delivered and reviewed with you |
| Engineer Getting Started Guide with your company profile and contacts | Partner | Delivered and reviewed with the engineer |
| Company-managed laptop, wiped since its last client, with MDM and security tooling | Partner | Shipped and configured |
| Signed NDA, security training, policy acknowledgment, and background check | Partner | Complete |
| SSO account and email or directory identity in your systems | Client | Active and tested |
| Static IP addresses whitelisted if your services restrict access by IP | Client | Office and VPN IPs added |
| Repository access (GitHub, GitLab, or Bitbucket) at the right permission level | Client | Engineer can clone |
| Ticketing and documentation access (Jira, Linear, Confluence, Notion) | Client | Engineer can view the sprint board |
| Chat access in your main workspace, not a separate vendor workspace | Client | Added to team channels |
| Calendar invites for standup, planning, review, and retrospective | Client | Sent |
| Architecture overview and local setup guide | Client | Linked in the onboarding ticket |
| Named onboarding buddy with time blocked in week one | Client | Confirmed with the buddy |
| One scoped starter ticket, small enough to merge in two or three days | Client | In the sprint backlog |
| Preferred daily status format (your tracker or a Daily Team Status Report) | Client and partner | Agreed |
| Written success criteria for the first 30 days | Client and partner | Agreed |
Day-to-day management after onboarding follows the same principles you would apply to any distributed engineer: clear escalation paths, written status, and issued equipment on par with the office. We covered those habits in navigating remote team management.
What a full takeover looks like
A good first engagement earns the second one. FragranceNet, an online retailer that has shipped more than 40 million packages, brought First Factory in for a single project in 2014. The project was an email marketing engine its internal team did not have the engineering capacity to build. The client treated it as a test.
The test held. The engagement kept growing. One project became a maintenance engagement, then an ongoing staff augmentation partnership. Today, more than a dozen engineers handle full-cycle software engineering for FragranceNet: project management, DevOps, QA automation, and full-stack development. Their work spans the retailer’s purchasing and supply chain systems, warehouse applications, and eCommerce platform. The most senior engineer acts as the team’s lead, fielding questions from the others before anything needs to escalate. That tech lead has been with the client for over nine years, with two other engineers having more than seven years on the FragranceNet team. The marketing work drives customer return rates 15% above the industry average, and twelve years in, the team is leading the company’s adoption of Claude for code generation and much more.
The onboarding never had to be reinvented. Each engineer added to the account joined through the same process as the first, into the same standups and the same tools FragranceNet’s own developers use. Barbara Porter, FragranceNet’s CTO, put the result plainly: “My favorite part is that I don’t have to think about it.”
That is the case for starting small. Growth that follows proof costs less to manage than growth that follows a contract.
How to de-risk your first nearshore engagement
Pair a short pilot with a partner guarantee. Doing so ensures the first month of a nearshore engagement carries very little downside. The pilot gives you evidence. The guarantee covers what risk is left.
Most buyers hesitate over the first engineer, not the fifth. That hesitation is warranted. A previous offshore software development engagement that slipped can be an expensive lesson. The answer is to make the first 30 days a test with clear terms on both sides.
Three next steps get you there:
- Quickly draft a pilot brief. Name the team, the two roles, the stack, and the success signals from the pilot table above. One page is enough. A partner whose response to a one-page brief doesn’t include named candidates inside a week is telling you something about their bench.
- Confirm the guarantee in writing. First Factory’s 30-day risk-free guarantee applies to every new resource for the life of the engagement. If you are not satisfied in the first 30 days, you can replace the engineer or ramp down without being charged for the hours worked. There is no minimum contract length, only written notice to ramp down later.
- See how the engineers are built before they arrive. The people you onboard were hired, trained, and retained long before they met you. Our white paper From Talent to Team explains how First Factory finds and develops engineers who average more than four and a half years with the company.
Transparency is what keeps the downside small after the first month. You see daily status every day, upcoming time off every month, and structured feedback requests throughout. You hold the decision on every rate increase. And the executive team’s direct emails are in your Getting Started Guide from day one, not reserved for escalations that have already gone wrong.
Tenure is the quiet reason onboarding gets easier over time. The engineer you onboard in month one is very likely the engineer still on your account in year three, so the onboarding investment compounds instead of resetting.
Plan your pilot: Map out a two-engineer pilot with clear success criteria with one of our engineering leads. Schedule a call.
Conclusion
Nearshore developer onboarding is a consistency problem before it is a talent problem. A partner can have a vetted engineer selected inside two weeks. Whether that engineer merges code in week one or waits on a VPN ticket in week two depends on whether both sides started from the same playbook.
The pieces are not complicated. Two Getting Started Guides, one for the client and one for the engineer, that cover the same ground from opposite sides. Four stages with owners. A pilot that embeds two engineers in a real squad instead of building a second team. A prep list with a name on every line. One metric, time to first merged pull request, that tells you whether the system around the engineer is working.
Consistency means the first week of your tenth engineer looks like the first week of your first. Transparency means you can see that it does. Run your first nearshore outsourcing engagement that way and the working relationship has a foundation that holds when the roadmap changes, which it will.
FAQs about nearshore developer onboarding
How quickly can a nearshore developer start?
With an established partner, a vetted nearshore developer can be shortlisted within a week of contract signature and start within two to four weeks, depending on interview scheduling and whether the engineer is already a full-time employee of the partner. First Factory typically assembles teams in two to six weeks. Merging the first pull request inside the first week depends on client access being ready before day one.
Can we interview nearshore developers before they join our team?
Yes, and you should insist on it. You should interview the specific engineers who will join your team, not a sales bench or a composite profile. At First Factory, the placement team prepares each candidate and joins the client interview, and the client makes the final hiring decision. If a partner cannot name the engineers before you sign, assume the people in the pitch will not be the people in your standup.
Who provides laptops and equipment for nearshore engineers?
The partner should. First Factory issues company-managed laptops under mobile device management to every engineer, which allows remote locking and wiping, and every machine is wiped and reprovisioned when an engineer moves from one client to another. For clients that restrict access by IP, engineers connect through a static-IP VPN hosted in AWS, and the office has its own static IP. The client provides access to its own systems: SSO, repositories, ticketing, and chat.
How involved does our team need to be during onboarding?
Plan for one named onboarding buddy spending a few hours a day in week one, tapering to normal code review by week three. Your team also owns access provisioning, an architecture overview, and one scoped starter ticket. The partner handles equipment, security onboarding, HR, the Getting Started Guides, and Engineering Manager oversight. Most of your effort falls before the start date, not after it.
Can we start with one or two engineers and scale up later?
Yes. Starting with two engineers embedded in an existing squad is the pilot structure we recommend, because it tests fit inside your real team without creating a second one. First Factory has no minimum contract length per resource, so scaling up means repeating the same onboarding with a prep list that already exists. Ramping down requires written notice.
How does First Factory onboard engineers onto a client team?
Every First Factory engagement follows the same standardized onboarding. The client receives a Getting Started Guide introducing the Engineering Manager and team and explaining communication, security, daily status, time off, and escalation. The engineer receives a parallel guide covering the client and the standards they are held to. Engineers start on a wiped, MDM-managed laptop, move to team integration on day two, and are covered by a 30-day risk-free guarantee.
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